3d character professionally in blender
Hello, I’m Usama Shakoor, a professional 3D artist with over 3 years of experience specializing in 3d rigging, 3d character rigging, and 3d modeling. I create high-quality 3D rigging and models, characters, car,animals, and rigs tailored to meet your needs. My top priority is client satisfaction, and I always push my limits to deliver the best results. Let’s work together to bring your 3D projects to life. Contact me for professional 3D services
Work Terms
3D Rigging is the process of creating a digital skeleton for 3D models, enabling them to move in animations or interactive environments. This process involves placing joints (bones) inside the model, which are connected in a hierarchical structure. The model is then bound to the rig using skinning techniques. Rigging can be applied to characters, creatures, or objects like vehicles, and includes tools for controlling movement, such as inverse kinematics (IK), which simplifies the animation of limbs. In software like Blender or Maya, rigging is essential for making lifelike movements and facial expressions, enhancing realism in animations and video games.
3D Car Modeling involves creating a detailed digital representation of a car using 3D software. The process begins by gathering reference images and then modeling the car’s body, wheels, and interior. Techniques like polygonal and subdivision modeling are commonly used for smooth, curved surfaces. After modeling, textures and materials are applied to add realism to the model, simulating materials like metal, glass, and rubber. The final stage includes lighting and rendering to showcase the car in its best form. 3D car modeling is used in industries like automotive design, gaming, film, and advertising to create realistic or stylized car models for various applications.