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Game Development Rap Sheet

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    • Hired due to my background in MUD development (early text-based online RPGs) and traditional PC game development.  Member of the team from inception to launch.  Became a lead halfway through dev.
      Hired due to my background in MUD development (early text-based online RPGs) and traditional PC game development. Member of the team from inception to launch. Became a lead halfway through dev.
    • Lead Programmer for the smash-hit family MMO Wizard101.  Went on to become the Director of MMO Technology, overseeing the engineering teams of four MMOs.
      Lead Programmer for the smash-hit family MMO Wizard101. Went on to become the Director of MMO Technology, overseeing the engineering teams of four MMOs.
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  • Skills & Industries

    Game Development

    C++

    DirectX

    Linux

    MMORPG

    Networking

    Windows

J. Scott Phillips
J. Scott Phillips
Austin, TX, USA Past Earnings