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    • Game created in 48 hours, I was responsible for 2D assets (like GUI elements and textures) as well as all 3D low-poly models and animations.
      Game created in 48 hours, I was responsible for 2D assets (like GUI elements and textures) as well as all 3D low-poly models and animations.
    • Movie model created from blueprints and reference images.
      Movie model created from blueprints and reference images.
    • Movie model created from blueprints and reference images.
      Movie model created from blueprints and reference images.
    • WIP environment model, basic render.
      WIP environment model, basic render.
    • Self-designed watch rendering.
      Self-designed watch rendering.
    • 3D animated recreation of musical scene from 'The Nightmare Before Christmas.'
      3D animated recreation of musical scene from 'The Nightmare Before Christmas.'
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  • Skills & Industries

    3D Modeling

    3D Animation

    3D Texturing

Timothy Kistner
Timothy Kistner
Lakewood, CO, USA