I am a 3D and VFX professional with more than a decade of experience in this field. In my current position as a Senior 3D Artist, I design realistic-looking environments, complex rigging and animation shots along with all sorts of digital effects (Particle Effects, Crowd Simulations, Rigid Body Dynamics, or Fluid Effects), collaborate with various departments for developing engineering animations, prepare Work Estimates and Bid Documentation for the projects while also designing the Technical Approach and Pipeline for Production. I am equally at home troubleshooting complex 3D Visualizations with Quick Lighting and Compositing Techniques for faster and realistic-looking results. Tools and techniques I have learned from this industry along with my vast experience will surely help your company to produce great digital content.