• 4+ Years experience in 3D-modelling, strong knowledge of 3ds max, strong skill in Hi-poly and Low-poly modelling (Organic and hard-surface), retopology. • 3 Year Experience in 3D sculpting, good skill in Zbrush, basic knowledge of Mudbox. • Skill in UV-Layout and map baking for PBR. Marmoset Toolbag, Topogun. • Good knowledge of V-ray and Corona renderers, shading, lighting and rendering. • Good knowledge of Photoshop, skill of texturing with Quixel and Substance Painter. • Basic skill in composing and animation. • Basic knowledge of Unity 3D