A motivated and passionate 3D Artist with a proven ability to develop high quality, life-like animations as well as having a solid understanding of game art and processes.have over 2 years of experience in 3D modeling, rigging, and animation. my main focus at Animation, rigging, and 3D production pipeline for the film and a knack of quickly understanding a project's mission. Tool: -3D Modeling (Autodesk Maya) -3D Texturing(Substance Painter) -3D Digital Sculpting (Zbrush) -3D Rigging(Autodesk Maya) -3D Animation(Autodesk Maya)