What i do as a 3D artist:
3D modeling
Digital sculpting
Texturing
Lighting
Rendering
Integrate assets into Unity and Unreal Engine
For realtime and offline rendering (video games, vfx.)
What i do as an industrial designer:
Product development (design, manufacturing process control, supplier management, etc.)
3D models (CAD/CAM)
Parts and assembly drawings and views layout.
Concept designs
Sketching
What softwares i use:
Maya
Zbrush
Substance Painter
Substance Designer
Marmoset toolbag
Arnold Renderer
Autodesk Inventor
Solidworks
Adobe Illustrator
Adobe Photoshop
Sketchbook