I am a 3 D modeler.I have strong skills in Hard Surface Modeling,Architecture interior and exterior, Texturing, Lighting, and Rendering. Game assets and game environment design... Currently I'm using all the latest tools for creating versatile Models for my clients. I have over 2 years of experience in using the following software. Maya, Key Shot, 3ds MAX, Marvelous Designer, Marmoset Tool bag, x Normal. I possess a vast knowledge of history of art, culture, fashion and architecture in conjunction with rich experience and skills in both traditional and digital visual art; with all its aspects like color, perspective, proportions, anatomy etc. Client's satisfaction with my work is my main focus and i also make sure i complete the given project 2, 3 days before the deadline.