Hello, my name is Konstantin. I have experience in the CG industry for over 5 years. I work in the following areas: - creating props and environment (Maya, Mudbox) - creating characters (Maya, Mudbox) - rigging (Maya) - PBR texturing (Photoshop, Quixel) - creating procedural textures (Substance Designer) - UE4 projects (materials, blueprints, UI) I love my job and I always try to do it with the highest quality.