Hi, I am a passionate young 3D artist. I am intermediate at Character and environment modeling and design, and I have worked with a vast amount of software. ( Maya, Blender, Zbrush, Marvelous Designer, Unreal Engine, Substance Designer/Painter, Speed Tree, etc. I am a fast learner and always willing to take on a challenge. I do the following inside if the 3D space: Character and Environment/asset Modeling. Procedural Texture creation Texturing Real-Time optimization World Building