Multi-field artist looking for work. Capable of doing multiple different areas of work. Including animation, texture creation, modeling (both polygonal based AND digital sculpting,) lighting/shaders, and compositing. I am most comfortable with 3DS Max, however I can also work in Maya or any other modeling program upon request. I also have experience with other programs including GraphicsGale, GIMP, Photoshop, Macromedia Flash, Shotcut, After Effects, Sony Vegas, Sculpt GL, and Z-Brush.