I have and expert working knowledge of Maya, Zbrush, photoshop,Topogun, Xnormals,and after effects. i have working knowledge of many other programs including 3d studio, 3d paint, Premiere Pro, and more.I specialize in 3D character modeling and texture mapping for both high and low resolution. I also can model game assets (weapons, props, scenery) for games or film. I can setup blendshapes for animation, retopologize high resolution meshes, bake out normal maps, occlusion maps and displacements maps. I have over 6 experience in 3d modeling and a 4 year degree in media arts and animation