As a 3D artist, I have experience creating highly detailed and realistic models of logos, environments, and objects. I am well-versed in industry-standard software such as Cinema 4D, and have a strong understanding of texturing, lighting, and animation techniques.
In addition to creating 3D assets, I am also able to work effectively as part of a team, and have experience collaborating with other artists, designers, and developers. I am able to take direction and feedback well and able to adjust my work accordingly to achieve the desired result.