Over the past 14 yers, I have honed my skills as a 2D and 3D Character Animator, working on a variety of projects ranging from video games to animated films. My experience includes rigging characters, keyframe animation, motion capture integration, game engine implementation. I am adept at using industry-standard software such as Maya, Blender, and Adobe Creative Suite to bring characters to life with lifelike movements and emotions.
Key frame or mocap based animation for 3d characters, rigging, engine implementation for games engines.
Software Maya, Blender, Unity
Game animation reel
https://vimeo.com/859670855
Pass: abcd
Character animation reel
https://vimeo.com/igorcholda