I can take your character concept and convert it to 3D. My process would consist of Digital Sculpting, Retopology, UV Unwrapping, Texturing, Rigging, and Animation. I would work from ZBrush, Autodesk Maya, Blender, and Substance Painter. Furthermore, I can make your character high and/or low poly - whichever you need - as well as creating your character in a single pose.