Passionate 3D artist with over 5 years of experience in 3D modeling, rigging, and animation. At CreativeMonk Games designed and defined 20 immersive game settings using 3ds Max tools and ensured project integration on a daily basis. The father of the “Professor R.” animated character, responsible for the character rigging and pre-effects processing in Maya., my major role is to visulaize the actual output through my skills. handling you with reliable deadline.. waiting for your concern love to work with you