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Design & Art animation (2d / 3d / traditional / motion)

3D Designer, Modeler, Animator, Unity

$20/hr Starting at $100

Personal Advantages:

Years of experience in game projects and VR/AR simulation visualization projects.

Proficient in 3dMAX, Unity3D engine and commonly used plug-ins, PhotoShop, Substance Painte.

Familiar with Designer, PiXYZStudio, ZBrush, blend, Vary and other software.

Familiar with 3D max and unity animation module, UI module, particle system, character binding.

Familiar with URP pipeline workflow, able to produce various 3D and 2D animations.

Familiar with various style of mapping workflow, second era/cartoon.

Can use various visualization tools to produce shaders.

Understand UE4 engine and mapping workflow.


Project Experiences:

3D Designer for B-end content display and simulation, 2018.01-present

1. Role: 3D Designer

2. Responsibilities: Responsible for the display and simulation of various B-end content of the company, involved in the design and final implementation. Involved in MR, VR, mobile phone, PC multi-platform realization. Involved in military, high-speed rail, security, medical, factory and other fields. Maintained close cooperation with various departments, promoting more than 30 projects online.

3. Achievement: Fully displayed the performance of hardware and the function of software and obtained the recognition of customers, successfully completed the orders.


A Farming Game Scene, 2021.03 - 2022.03

1. Role: Map Editor

2. Responsibilities: Responsible for the company's new game level creation, involved in the design of the level. Involved in terrain production, shader effects, resource sorting and modification, grasp the overall atmosphere effect.

3. Achievements: Produced multiple versions of farming games.

About

$20/hr Ongoing

Download Resume

Personal Advantages:

Years of experience in game projects and VR/AR simulation visualization projects.

Proficient in 3dMAX, Unity3D engine and commonly used plug-ins, PhotoShop, Substance Painte.

Familiar with Designer, PiXYZStudio, ZBrush, blend, Vary and other software.

Familiar with 3D max and unity animation module, UI module, particle system, character binding.

Familiar with URP pipeline workflow, able to produce various 3D and 2D animations.

Familiar with various style of mapping workflow, second era/cartoon.

Can use various visualization tools to produce shaders.

Understand UE4 engine and mapping workflow.


Project Experiences:

3D Designer for B-end content display and simulation, 2018.01-present

1. Role: 3D Designer

2. Responsibilities: Responsible for the display and simulation of various B-end content of the company, involved in the design and final implementation. Involved in MR, VR, mobile phone, PC multi-platform realization. Involved in military, high-speed rail, security, medical, factory and other fields. Maintained close cooperation with various departments, promoting more than 30 projects online.

3. Achievement: Fully displayed the performance of hardware and the function of software and obtained the recognition of customers, successfully completed the orders.


A Farming Game Scene, 2021.03 - 2022.03

1. Role: Map Editor

2. Responsibilities: Responsible for the company's new game level creation, involved in the design of the level. Involved in terrain production, shader effects, resource sorting and modification, grasp the overall atmosphere effect.

3. Achievements: Produced multiple versions of farming games.

Skills & Expertise

2D Animation2D Design3D Animation3D Design3ds MaxAdobe PhotoshopAnimated VideoAugmented Reality DevelopmentUnity 3D

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