With heavy experience in hard-surface workflows, I offer services pertaining to the creation of 3D digital assets for videos, animations, concept art, 3D printing, game design, etc.
I work a lot with video games, and especially love creating detailed, complicated, and lore-specific props pertaining to whatever I'm working on. If you're looking for someone to turn a story into a 3D asset, I'm your guy.
Currently a student in Digital Media Game Arts at York University, I'm generally looking for shorter-term work, but I'm totally willing to hash it out!
Open to working with beginners, small teams, indie devs, etc! I don't bite :)
Rate is up for discussion, and I can work with any part of a workflow, though I specialize in modeling.
4+ Years experience in Blender, Photoshop, and Unity
2 Years experience in Unreal