Can Do Organic and Non Organic Modelling in MAYA, And Texturing. Sculpting Details in Zbrush up to a Certain Limit. Hard Surface Poly Modeling – Props and Vehicles. Quadrilateral Modeling. Hard Surface Low poly Modeling. Uv Unwrapping. Displacement Details sculpt in Zbrush. Optimization in Workflow Maya , Zbrush, substance painter,vray,Photoshop