I am, dedicated and self-motivated 3d game artist. I injected the same level of love and passion I have for video games into my models that I pay extra 1attention to every detail with extra care and be aware of the deadline. I started my 3d artist career for creating game assets for local mobile games liek shofer and I gradually shift my art for next-gen pc and console. I have over 5 years of experience in 3d modeling for video games as a freelancer my last project is for https://mahyariproduction.com/ i responsible for all the game props i work in https://wildcat.cgtrader.com/ till this day as lowpoly pbr prop artist. I have a bachelor’s degree in animation and have a strong grasp in 3d leading packages software such as 3ds max Maya and ZBrush and have the necessary skills in substance painter and quixel suite and photoshop for making the most realistic textures