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Design & Art Modeling / Acting / Voiceovers

3D-modeling, texturing and vizualization

$10/hr Starting at $30

Hello!

Ready to create for you a simple 3D model according to your sketches, photographs, drawings, terms of reference.

I work with the following programs:


  • Autodesk Maya
  • Cinema4d
  • Blender
  • unreal engine
  • Houdini
  • Substance Painter
  • photoshop
  • Lightroom, etc.


For modeling and working with UVs, I mainly use Maya and RizomUV, for procedural texturing I use Substance Painter.

For rendering, Unreal Engine is offered, which allows you to get a high-quality image in a short time. There is a pre-configured project with a cyclorama and several lighting schemes, simulating shooting conditions in a real photo studio. If necessary, rendering is also available using other rendering systems: Arnold, Mantra, Corona Render, Redshift.

At the output, you get an image from 2 angles with a resolution of up to 4K (when rendering in Unreal) or from a 1st angle with a resolution of up to 1920x1080 when rendering in other systems.

In addition, you can order an animation of the rotation of the model in space or on a pedestal; changing the color of the texture; additional angle, etc.

Important! I do not work with characters, animals, upholstered furniture and clothes!

Needed to order:

To get a complete picture of the visualization object, you need a text description, a sketch in any convenient form, photographs of the object, drawing, color and materials.


If you have a finished model, you can send it in any format, preferably in the model format (. obj, . fbx, . stp, . stl and others), but you can also discuss the scene file of a specific program.

About

$10/hr Ongoing

Download Resume

Hello!

Ready to create for you a simple 3D model according to your sketches, photographs, drawings, terms of reference.

I work with the following programs:


  • Autodesk Maya
  • Cinema4d
  • Blender
  • unreal engine
  • Houdini
  • Substance Painter
  • photoshop
  • Lightroom, etc.


For modeling and working with UVs, I mainly use Maya and RizomUV, for procedural texturing I use Substance Painter.

For rendering, Unreal Engine is offered, which allows you to get a high-quality image in a short time. There is a pre-configured project with a cyclorama and several lighting schemes, simulating shooting conditions in a real photo studio. If necessary, rendering is also available using other rendering systems: Arnold, Mantra, Corona Render, Redshift.

At the output, you get an image from 2 angles with a resolution of up to 4K (when rendering in Unreal) or from a 1st angle with a resolution of up to 1920x1080 when rendering in other systems.

In addition, you can order an animation of the rotation of the model in space or on a pedestal; changing the color of the texture; additional angle, etc.

Important! I do not work with characters, animals, upholstered furniture and clothes!

Needed to order:

To get a complete picture of the visualization object, you need a text description, a sketch in any convenient form, photographs of the object, drawing, color and materials.


If you have a finished model, you can send it in any format, preferably in the model format (. obj, . fbx, . stp, . stl and others), but you can also discuss the scene file of a specific program.

Skills & Expertise

3D RenderingAnimationCreative DesignFashion ModelingFitness ModelingModeling

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