Having created 3d computer graphics for AAA video games, commissions, and personal projects for over 14 years, I have the kind of experience that matters. I know my way around DCC software such as 3DS Max, Maya, Zbrush, Modo, Marvelous Designer, and more. Whether high-poly or low-poly, if you need it modeled/sculpted, I can do it. I can also create for those models realistic texture sets that adhere to PBR standards, or beautiful hand-painted textures for a stylized look.