My Portfolio: https://andreabarbieri.artstation.com/
I studied 3D Art at AIV in Rome. I like to challenge myself and learn always something new during the process. Reaching the next level of quality is always my end goal.
My skills include:
- Low poly/High poly workflow, retopology, UVs, baking, PBR texturing;
- Create a real-time environment, from blockout to post-process;
- Knowledge of composition techniques;
- Software: ZBrush - Maya - Unreal Engine - Substance 3D Painter - Substance 3D Designer - Photoshop - Marvelous Designer.