Hi, I'm Riccardo Maniero a 3D Modeler and Texture Artist based in London (UK). During the past year I've been working as 3D modeler for several companies working on different projects from science/technology based videos as Character and environments for games. I have worked using programs as Zbrush, Maya, 3dCoat, Topogun, Substance Painter, Photoshop, Marmoset Toolbag and I've a bit of experience implementing content in Unreal. I can also do hand painted texture.