Creation of 3D prop and environment assets for film and video games. For over 7 years I have 3D modeled for concept creation, colectible figure and indy game studios. I am cabable of providing a range of styles and formats including but not limited to .STL, .FBX, .OBJ, .JPG, .PNG, and many more to easily fit into your pipeline in integrate as needed. My program knowledge includes ZBrush, Blender, 3D Coat, Marvelous designer, Substance Painter, Marmoset, and Photoshop, and can integrate into Unreal Engine and Unity. Portfolio: https://wyattwinn.artstation.com/