Flyercraft has been creating 3D computer graphics for more than 10 years, specializing in character and environment creation. We are creating a 3D model of any surface or object by manipulating polygons, edges, and vertices in simulated 3D space.
Our Responsibilities
- Create and manage digital assets
- Interpret concept art and sketches to create virtual characters, environment and props
- Follow design guidelines, asset naming conventions and other technical constraints
- Prototype and iterate on models and characters based on feedback from team members
- Create textures and UV maps
- Optimize, refine and correct model geometry
- Rig models and characters for animation
- Work with artists, animators and programmers to execute projects on time
- Keep abreast with the latest developments in 3D design, capture and modeling tools and technologies