- Proven Experience: I have industry experience as an XR Developer intern at Bosch, contributing to real-world projects such as:
+VR factory layout design and training application on Quest 2 (MRTK 2.8.3)
+Disassembly application on Hololens 2 (integrated with backend) +Immersive Piano - an MR piano-playing application on Quest 3 (utilizing the latest MR features)
- Strong Collaboration: I collaborated with Alsatom Yousof (Chief of Innovation - Bosch Digital) on an international XR conference. - Dedicated Learner: I'm constantly learning and improving my XR skills and knowledge, always willing to go the extra mile to deliver the best results.
- Deep XR Understanding: I'm fascinated by the inner workings of XR applications, from the Unity lifecycle to OpenXR and other plugins, enabling me to develop efficient and effective XR solutions.