Carlos Machuca-Concept artist Contact: Losmachuca@gmail.com http://carlosmachuca.com •Helped explore key characters which helped define visual look and style of games •Proficient in texturing •Quick study, love learning. •Modeled and textured characters, from high resolution to resurfaced game resolution assets •Received a BFA in 3D modeling from Academy of Arts University San Francisco •Professional knowledge of Photoshop , Zbrush, 3ds Max and other resurfacing software •Familiar with a development pipelines •Has worked as a 2d artist creating in game assets for production •Early career developing Savage 2 took on the role of a Generalist Jobs included •Rigging, Modeling, 2d production art work, animation, and creating effect assets. •Works excellent in team structure •Carlos Machuca has 9 years experience in the video game industry •Loves to draw and sketch