Senior C++ (Modern 11 and up) developer with deep knowledge in Computer Science.
CPU / cache, memory, optimizations (related to cpu cache, and memory), threads / processes, parallell programming, both modern and older C++.
Have been programming 3D directX / Vulkan projects. In these projects it was heavy HLSL / GLSL programming (shaders).
Currently working at Ericsson with 5G, C++ / Java. Team works according to Agile Scrum.
Tools we use daily: Bash / Git, Code, Unit testing.
Have learned unreal engine 4 and basics in early access 5.
Learning some new features the later engine has to offer.
Developed apps and games for android with Java / Kotlin using Material Design and OpenGL ES 2.0 / 3.0
What I can do:
Help / Lead game development projects, relying on 3D programming, gameplay, immersion.
Design / develop app for Android according to guidelines, android acrhitecture components / material design.
Generally work on any kind of C++ project, no matter the complexity.