I have 3 years of C++ and Unity Game Engine programming experience. I have also worked on Game Engine, OpenGL, and DirectX programming. My Unity projects range from 2D to 3D, mobile and PC games, including a PC game involving Twitch API, Streamote API,and AWS DynamoDB databases. On that game I was the sole database engineer, and laid the groundwork for work with Streamote. In terms of C++, I have worked on engine programming, Unreal Engine game programming, and networking projects, utilizing sockets and TRIBES networking model. My graphics projects include spline creation, raytracing, and real time bloom filtering. I have also used Java with socket programming for AWS EC2 databases.