I am a CG Artist with an MFA in Computer Art. I have experience with 3d modeling, UVing, texturing, lighting, and rendering. I have some knowledge of Python and particle simulation as well. As for software knowledge, I have experience with Maya, Zbrush, Substance Painter, Substance Designer, Houdini, Vray, Arnold, Redshift, Unreal Engine 4, SpeedTree Cinema, Nuke, Photoshop, Illustrator, Premiere Pro, and After Effects. Feel free to contact me! I am looking forward to working with you!