With more than 5 years of experience in this field, i have established myself, as a strong candidate, to fulfill and deliver, challenging tasks, with utmost proficiency and add quality. I have worked on a wide ranging set of platforms that include, but are not limited to, Cinema 4D, Maya, Max, Unreal Studio, Unreal Engine 4, Unity, and multiple render engines such as V-ray, Mental Ray, I-Ray, Redshift, Maxwell, Lux renderer, and Octane Renderer, etc. These platforms have enabled me, to work on a wide Array of projects, such as Animations, Visualizations, Architectural Drawings, Modeling, Rigging, and also many forms of medium such as Texturing, UV, Sculpting, etc. Feel free to contact me anytime at any social media.