I've been creating/animating Pixel Art full-time for the past four years. As the creator/artist/designer of the Kickstarter funded Indie Game, Crystal Catacombs - I've developed a unique style that focuses on quality, speed and attention to detail. I am comfortable working in any resolution/limitation and I would be happy to create the artwork best suited for your projects needs. Specialties: Character/Enemy Design Tilesets/Level Design UI/HUD, Item and Effects Design Animation Illustration/Concepts Color Theory Game Design/Consultation