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Flash to HTML5 conversion

$75/hr Starting at $300

Converting interactive flash content to html5+javascript is not easy, and often can't be done automatically, especially when targeting mobile devices as well as desktops. In performing many of these conversions, I have became very skilled and efficient at the process. And I'd like to apply that knowledge again. Two of the more challenging Flash to HTML5 conversions I have performed are described below: Kidney Regulation Interactive Tutorial (http://www.life10e.com/at52.02.html): You can click the next button (right-arrow in lower right corner) to explore different user-interactive sequences (or navigate using the links along the bottom). This was a tricky flash-html conversion (particularly "Efferent Arteriole" and "RAAS") because the animation had to be done on both several HTML5 canvases (to handle the various flow animations) and using traditional sprites for other moving elements, all without exceeding the limited image cache space on mobile browsers. Mechanoreceptors Interactive Tutorial (http://www.life10e.com/at46.02.html): This tutorial uses the same navigation tools described above. While the animation here was pretty straightforward, it took some significant effort to get the audio to work correctly on all browsers, including mobile phones.

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$75/hr Ongoing

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Converting interactive flash content to html5+javascript is not easy, and often can't be done automatically, especially when targeting mobile devices as well as desktops. In performing many of these conversions, I have became very skilled and efficient at the process. And I'd like to apply that knowledge again. Two of the more challenging Flash to HTML5 conversions I have performed are described below: Kidney Regulation Interactive Tutorial (http://www.life10e.com/at52.02.html): You can click the next button (right-arrow in lower right corner) to explore different user-interactive sequences (or navigate using the links along the bottom). This was a tricky flash-html conversion (particularly "Efferent Arteriole" and "RAAS") because the animation had to be done on both several HTML5 canvases (to handle the various flow animations) and using traditional sprites for other moving elements, all without exceeding the limited image cache space on mobile browsers. Mechanoreceptors Interactive Tutorial (http://www.life10e.com/at46.02.html): This tutorial uses the same navigation tools described above. While the animation here was pretty straightforward, it took some significant effort to get the audio to work correctly on all browsers, including mobile phones.

Skills & Expertise

FlashHTMLHTML5JavaScript

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