I’m a developer experienced with 3D engines such as Unreal Engine and Unity. My main goal is to develop VR, AR, XR & Regular apps and games, because I believe they are the future of computer and human interactions, but I’m also eager to work on regular apps & games. I have several years of experience in both C++ and C#, and I recently started using Unreal Blueprints. I also have experience with versioning tools such as Git, and I am used to working with the Agile methodology.
I started working in the video game industry more than 20 years ago but life pulled me away from it after some time and I became a Digital Analytics Implementation Consultant. However, I would like to come back to my roots and work as a freelancer in the video game industry again, which is my passion. I recently followed an online Unreal Engine training course to bring my knowledge up to date and would like to build up experience in real world projects as soon as possible.
My many years of experience in development and team projects ensure that I can learn quickly and be efficient in my work promptly when joining your team. I have especially strong experience working with various non-technical people of all backgrounds, giving me the ability to translate technical concepts into understandable explanations, and comprehending needs to be translated into technical requirements.
I’m currently looking for part-time or full-time missions as a freelancer.
You can download the latest version of my CV on my website: https://realityparadox.be, or in attachment.