As a Unreal Engine 5 Game Developer and student Software Engineer, I bring a versatile skill set and a flexible approach to game development. My expertise extends across various game engines, programming languages, and frameworks, enabling me to craft compelling gameplay mechanics, design cohesive game worlds, and construct engaging gameplay loops.
My proficiency in Enemy AI development allows me to breathe life into game characters and environments, creating immersive experiences for players. I am adept at implementing a wide array of game features, including but not limited to, interactive elements such as loot pickups, weapon reloads, and dynamic door interactions, all tailored to the specific requirements of the project at hand.
With a strong foundation in both the technical and creative aspects of game development, I am committed to delivering high-quality, innovative gaming experiences that resonate with audiences and push the boundaries of what’s possible within the realm of interactive entertainment.