Developing high quality motion graphic and 3D content from concept to delivery. Creating photorealistic models by working from concept art or photo reference. Animating cameras in a realistic way. Texturing a diverse visual range of real time environments, props, and characters. Polishing existing assets. Working on projects with both on and off-site teams. preparing models for 3D printing Preparing models for game engines. Defining a app’s overall visual target. Proficient in Photoshop and a wide range of other design software. Strong modelling and texturing skills. Always willing to help out in any other related tasks if needed. Editing videos and graphical sequences. Rigging characters for animation. Diagnosing and resolving in-game problems. Developing high quality in-game and cinematic animations using motion capture data processes.