As a professional Game & App Developer with over 9 years of experience, I possess a wealth of knowledge and skills that have been honed through years of working in the industry. I am confident in programming languages such as C++/C#/Python and proficient in industry standard software such as Maya, Blender, and Zbrush for game design as well as highly skilled in all areas of the Game Development using Unity and Unreal Engine, DirectX, OpenGL. I am always looking for new and innovative ways to improve my skills including Machine Learning and Computer Vision. I try to stay ahead of the curve in this fast-paced industry and I am excited to continue contributing my expertise to future projects.
Core Tools:
Unity
Unreal Engine 5(C++ and BluePrint)
Adobe Photoshop
Maya
3DS Max
Programming Languages and Libraries:
C++/C#/Python/JS
DirectX/OpenGL/Boost/OpenCV & modern Python modules