After working as Art/Creative Director for top interactive companies in Portugal and collaborating with brands like Honda, Toyota, Doritos, Pucci, and Salsa, I founded Aden—a studio specializing in Gaming Experiences with expertise in Augmented Reality (AR), Virtual Reality (VR), Branded Games, Blockchain, AI, and Location-Based Entertainment.
With extensive experience in innovation projects, I’ve created immersive experiences for museums, cultural centers, entertainment venues, and brand activations. My versatile skill set includes user interaction, design, game production, AR/VR development, 3D art, creative coding, and proficiency in Unity 3D and Unreal Engine.
AR/VR and Mixed Reality
I specialize in AR/VR design and development, utilizing tools like ARKit, ARCore, AR Foundation, Vuforia, Spark AR Studio, and Lens Studio. My expertise spans Face Tracking, Image/Object Tracking, Geolocation, and devices like Microsoft Hololens and Meta Quest 3. I also craft AR Filters, Virtual Objects, and Go Games for platforms like Facebook, Instagram, Snapchat, and TikTok. For VR, I develop engaging applications and games for Oculus Quest, Meta Quest, HTC Vive, and WebXR, with a focus on immersive storytelling and the evolving Metaverse.
Game Development & Production
I provide expertise in Game Development, Art Direction, Creative Direction, Consultation, and Customization across platforms like Android, iOS, Web, Steam, and Desktop. I’ve worked on genres ranging from Action and Adventure to RPGs, Arcade, Casual Games, and Card/Board Games. Recently, I’ve integrated AI characters using tools like OpenAI ChatGPT and neural networks. My technical stack includes Unity, Unreal Engine, C#, HTML5, Three.js, and WebGL.
I work with detailed Game Design Documents (GDDs) and Technical Design Documents (TDDs), providing insights on game mechanics, storytelling, and creative writing for character arcs and game worlds.
Game Art & Design
I offer Character Design, 3D Avatars, Environment Art, Concept Art, and 2D/3D Animation in both realistic and low-poly styles using tools like Blender, ZBrush, Substance Painter, and After Effects. I’ve designed full gaming brand identities, including Graphic Design, Key Art, and Game UI/UX with High-Fidelity Mockups using Photoshop, Illustrator, and Adobe XD.
Blockchain & Location-Based Entertainment
I develop Web3 games and apps, integrating Smart Contracts (Ethereum, Solana) and creating NFT art and collections. For Location-Based Entertainment, I’ve designed Escape Rooms, ARGs, and interactive installations with Arduino, Raspberry Pi, and Projection Mapping, transforming spaces into immersive experiences.
Industries Served
I’ve worked across Entertainment, Gaming, Education, Marketing Campaigns, Culture, Retail, and Brand Activations, delivering adaptable and creative solutions.
Driven to innovate, I blend art, technology, and interactivity to craft memorable experiences. Let’s discuss your project and create something remarkable together!