Banner Image

All Services

Design & Art animation (2d / 3d / traditional / motion)

Game Art | 2D | 3D | Animation | VFX

$50/hr Starting at $5K

After working as Art/Creative Director for top interactive companies in Portugal and collaborating with brands like Honda, Toyota, Doritos, Pucci, and Salsa, I founded Aden—a studio specializing in Game Art and Visual Design for games, AR/VR, and branded experiences.

With extensive experience in game art production, I craft high-quality visuals for characters, environments, and UI/UX across various game genres and platforms. My focus is on delivering compelling, polished assets that enhance gameplay, storytelling, and user engagement.

Game Art & Design

I specialize in:

  • Character Design: Creating unique, memorable characters with detailed modeling, sculpting, and texturing.
  • Environment Art: Designing immersive levels, backdrops, and game worlds tailored to gameplay needs.
  • 3D Art & Animation: Skilled in 3D Modeling, Sculpting, Texturing, Rigging, and Animation using tools like Blender, ZBrush, and Substance Painter.
  • Concept Art: Developing strong visual foundations with illustrations for characters, environments, and assets.
  • 2D Art: Including Illustration, Card Art, 2D Animation, and hand-painted textures.

Game Styles & Platforms

Proficient across a range of styles, from realistic visuals to stylized low-poly art, ensuring adaptability for:

  • PC and Console Games
  • Mobile Games (Android/iOS)
  • Web-Based Experiences
  • VR/AR Games on platforms like Meta Quest, HTC Vive, and WebXR

Game UI/UX Design

I create clean, functional UI/UX that enhances user interaction, including:

  • HUD Design: In-game heads-up displays and interactive elements.
  • Menus and Icons: Custom UI components and iconography.
  • Prototyping: High-fidelity prototypes and mockups using Photoshop, Illustrator, and Adobe XD.

Tools & Workflow

I use industry-leading software like Blender, ZBrush, Substance Painter, Photoshop, and After Effects, delivering optimized assets for Unity and Unreal Engine.

Industries & Projects

I’ve worked on Entertainment, Gaming, Education, and Marketing Campaigns, collaborating on projects from branded games to location-based experiences like escape rooms and interactive installations.

Whether it’s designing vibrant game worlds, lifelike characters, or streamlined interfaces, I bring creative vision and technical precision to every project. Let’s collaborate to bring your game’s visuals to life!

About

$50/hr Ongoing

Download Resume

After working as Art/Creative Director for top interactive companies in Portugal and collaborating with brands like Honda, Toyota, Doritos, Pucci, and Salsa, I founded Aden—a studio specializing in Game Art and Visual Design for games, AR/VR, and branded experiences.

With extensive experience in game art production, I craft high-quality visuals for characters, environments, and UI/UX across various game genres and platforms. My focus is on delivering compelling, polished assets that enhance gameplay, storytelling, and user engagement.

Game Art & Design

I specialize in:

  • Character Design: Creating unique, memorable characters with detailed modeling, sculpting, and texturing.
  • Environment Art: Designing immersive levels, backdrops, and game worlds tailored to gameplay needs.
  • 3D Art & Animation: Skilled in 3D Modeling, Sculpting, Texturing, Rigging, and Animation using tools like Blender, ZBrush, and Substance Painter.
  • Concept Art: Developing strong visual foundations with illustrations for characters, environments, and assets.
  • 2D Art: Including Illustration, Card Art, 2D Animation, and hand-painted textures.

Game Styles & Platforms

Proficient across a range of styles, from realistic visuals to stylized low-poly art, ensuring adaptability for:

  • PC and Console Games
  • Mobile Games (Android/iOS)
  • Web-Based Experiences
  • VR/AR Games on platforms like Meta Quest, HTC Vive, and WebXR

Game UI/UX Design

I create clean, functional UI/UX that enhances user interaction, including:

  • HUD Design: In-game heads-up displays and interactive elements.
  • Menus and Icons: Custom UI components and iconography.
  • Prototyping: High-fidelity prototypes and mockups using Photoshop, Illustrator, and Adobe XD.

Tools & Workflow

I use industry-leading software like Blender, ZBrush, Substance Painter, Photoshop, and After Effects, delivering optimized assets for Unity and Unreal Engine.

Industries & Projects

I’ve worked on Entertainment, Gaming, Education, and Marketing Campaigns, collaborating on projects from branded games to location-based experiences like escape rooms and interactive installations.

Whether it’s designing vibrant game worlds, lifelike characters, or streamlined interfaces, I bring creative vision and technical precision to every project. Let’s collaborate to bring your game’s visuals to life!

Skills & Expertise

2D Animation3D3D Animation3D DesignCharacterCharacter ConceptConceptCreature AnimationDesignEnvironmentEnvironment Concept ArtGame ArtGame DesignGame DevelopmentVisual Effects (VFX)

0 Reviews

This Freelancer has not received any feedback.