2D artist with 2+ years of experience in game industry. Worked mostly as independent contractor/consultant - from being contracted to deliver specific assets, to being hired to create all visual aspects of a game. Used to working under pressing deadlines, can work equally well independently as well as following directions of customer. Currently owner of Mostly Box - working on smobile games, in addition to freelancing. Specialties: UI design, concept art, illustration, textures, any kind of 2D art assets. I`m proficient with Adobe Photoshop and, besides trusty pen and Wacom tablet, I rarely require anything else in tools department.