Experienced in crafting captivating games with a focus on Unreal Engine, I possess a versatile skill set that includes creating appealing low poly assets and characters tailored for gaming environments. I have honed my game design and development expertise, utilizing a wide range of software such as Unreal Engine 5, Maya, Blender, Substance Painter, Substance Designer, Speed Tree, Photoshop, and Clip Studio Paint.
I take pride in my proficiency in developing games with both Unreal Engine and Unity 2D, having successfully delivered projects like Scarlet Sky, Project ShooterX, and Warlocks. My expertise and passion for creating immersive gaming experiences have been instrumental in achieving remarkable results throughout my career.