Greetings, My name is John Bowden, also known as Foolish Frost online. I am often called upon to train new hires for clients in the area of game design dealing with not only Unity3d, but a large number of external tools used in game design. I have been acting as a trusted consultant for startups and experienced companies since unity was released for Windows PC, and to this date have a flawless record of customer satisfaction. I make it my personal aim to makes sure every project that crosses my desk succeeds, and have a proven history of doing anything that is needed to reach that goal. I am an avid game player and designer, and enjoy work that allows me to solve problems. While I am quite experienced with Unity C# (which is a significantly different breed of C# than straight Mono or Microsoft), I am also a capable designer in most other fields of game design, such as writing, 3D art and animation, and sound work. I understand level design take much more than just putting up walls, and involved flow design, optimization, and theatrical 'room' design for showing story elements. I am able to think laterally around a problem to fix issues under deadline, and am able to work under pressure. I am currently available for consultation meetings and project on game development projects. My skills involve game theory and design, programming (C# and Unityscript), and in-depth knowledge of the Unity 3d engine for both mobile and desktop development. I also have design and testing equipment and Unity4/5 pro. My 3d design skills including 3d modeling both hard and organic forms, efficient uv mapping, texturing, rigging and animation. I have a background in both technical and fictional writing, story design, dialog, and "flavor text" (small snippets of fictional text for mood). I can offer references to my skills and abilities from past and current patrons, and am willing to offer samples of my