As a versatile Game Developer specialized in Unity3D and full-stack game development, I offer a comprehensive range of services aimed at creating multiplayer games and complex game systems. My expertise encompasses the implementation of client-server architectures using TCP/IP and Web APIs, as well as the development of robust networking capabilities that ensure seamless multiplayer experiences.
I excel in:
- Developing intricate game systems, including character controllers, weather systems, and terrain management.
- Creating user-friendly game launchers and update systems that enhance player engagement.
- Designing multiplayer synchronization systems and network protocols for real-time interaction.
- Integrating advanced Unity features, such as terrain systems and Level of Detail (LOD) techniques.
My recent projects include a multiplayer arena combat system and an open-world game with dynamic weather effects. I aim to deliver polished and immersive gaming experiences while maintaining clean code and effective communication throughout the development process.
I look forward to collaborating on your game concepts and turning them into reality with a focus on quality and attention to detail.