With more than 15 years of dedicated experience in 2D/3D graphical programming, I possess a robust skill set in technologies such as QT5/6, BGFX, Diligent Engine, OGRE3D, Open Cascade, and AutoCAD. My proficiency in graphical programming extends to dashboarding and data charting reporting. Notably, I have successfully developed three distinct CAD engines, and I am presently engaged in leveraging my expertise with Unreal Engine and Unity for the creation of an Indie game scheduled for release early next year.