I specialise in taking the impossible and bringing it to life! Passionate VFX (Visual Effects) artist with a strong focus on simulated FX: Photo-realistic simulated Fire, Liquid, Smoke, Dust and high-end Magic / Particle Effects. Strong technical skills include usage of FFMPeg, Python and the Python API in Houdini / Nuke / Maya as well as the ability to build Houdini Digital Assets (HDAs) for use in external software (Maya / 3DS Max / Unity / Unreal Engine) via the Houdini Engine plugin. I also have a background in 2D VFX and can handle Matchmoving, Compositing and Matte Painting tasks should you need me to handle the integration and/or finishing of your shot. Please get in touch if you have any questions and I'd be more than happy to discuss your project and/or my services in greater detail. Best Regards, Dayne