My background is as a Designer, and I
have a degree in 3D animation & Game Design from Mildred Elley. During my
Schooling there I also taught at their Game Design summer camp for kids
ages 10-15.
I have worked
professionally as a Game Designer, where I was responsible for designing
several game systems including camera, controls and handling and also creating
levels, and missions. During this time my aptitude for design grew
significantly in all areas. I have always possessed a natural ability for story
design, and creative thinking, but my Industrial and functional side has
greatly matured over the past few years.