I have worked on one of the graphics and animation product for nearly 4 years, mainly in implementing and enhancing different modeling capabilities.I have worked on Point Cloud and Surface Reconstruction related projects, where I was involved in developing C++ API library for creating a NURBS surface from the Point Cloud.I also have experience in developing multi-threading application using POSIX threads on Windows and also on Linux.Currently I am working in a company in the domain of 2D and 3D geometry.