I have had a strong interest in video game development since I was 13. I started off with Game Maker with the Game Maker Language, similarly typed like C. I moved on to learning C++ and Java in order to further my understanding about techniques and methods I could take advantage of under the Object-Oriented Programming paradigm. I have practiced and am fluent in the basics of these languages, and have used this knowledge in conjunction with the video game development libraries SDL2.0 (for C++) and LibGDX (for Java to allow development to android, iOS, HTML5, desktop through one source code) to develop working applications exercising algorithms such as pathfinding and nodal trees.