I’ve been doing level design for about 15 years. Nine professionally.
Currently a lead level designer at a studio full time.
Proficient with Unreal Engine 3, 4, 5
I can take a level from idea to final. I do not create assets. I would rely on you to provide them.
Gray box/white box/blockout.
Gameplay pass. Player starts, pickups, gameplay volumes, etc…
Testing and iteration
World building, set dressing
Lighting
Performance pass